Ralph H. Baer

Engineer

Birthday March 8, 1922

Birth Sign Pisces

Birthplace Rodalben, Palatinate, Weimar Republic

DEATH DATE 2014-12-6, Manchester, New Hampshire, U.S. (92 years old)

#53749 Most Popular

1922

Ralph Henry Baer (born Rudolf Heinrich Baer; March 8, 1922 – December 6, 2014) was a German-American inventor, game developer, and engineer.

Baer's family fled Germany just before World War II and Baer served the American war effort, gaining an interest in electronics shortly thereafter.

Ralph Baer was born in 1922 to Lotte (Kirschbaum) and Leo Baer, a Jewish family living in Germany, in Pirmasens, and was originally named Rudolf Heinrich Baer.

At age 14, he was expelled from school due to anti-Jewish legislation implemented in Nazi Germany and had to go to an all-Jewish school.

His father worked in a shoe factory in Pirmasens at the time.

1938

Baer's family, fearing increasing persecution, moved from Germany to New York City in 1938, just two months prior to Kristallnacht, while Baer was a teenager.

Baer would later become a naturalized United States citizen.

In the United States, he was self-taught and worked in a factory for a weekly wage of twelve dollars.

After seeing an advertisement at a bus station for education in the budding electronics field, he quit his job to study in the field.

1940

He graduated from the National Radio Institute as a radio service technician in 1940.

1943

In 1943 he was drafted to fight in World War II and assigned to military intelligence at the United States Army headquarters in London.

1946

On returning from war duty in 1946, he presented a large collection of weaponry he had amassed (about 18 short ton) to museums in Aberdeen, Maryland; Springfield, Massachusetts; and Fort Riley, Kansas.

1949

With his secondary education funded by the G.I. Bill, Baer graduated with a Bachelor of Science degree in Television Engineering, which was unique at the time, from the American Television Institute of Technology in Chicago in 1949.

In 1949, Baer went to work as chief engineer for a small electro-medical equipment firm called Wappler, Inc. There he designed and built surgical cutting machines, epilators, and low frequency pulse generating muscle-toning equipment.

1951

In 1951, Baer went to work as a senior engineer for Loral Electronics in Bronx, New York, where he designed power line carrier signaling equipment, contracting for IBM.

He first got the idea while working at Loral in 1951, another electronics company, however, they were uninterested in the project at the time.

1952

From 1952 to 1956, he worked at Transitron, Inc., in New York City as a chief engineer and later as vice president.

Baer married Dena Whinston in 1952; she died in 2006.

They had three children during their marriage, and at the time of Baer's death, he had four grandchildren.

1956

He started his own company before joining defense contractor Sanders Associates in Nashua, New Hampshire (now part of BAE Systems Inc.) in 1956, where he stayed until retiring in 1987.

Baer's primary responsibility at Sanders was overseeing about 500 engineers in the development of electronic systems being used for military applications.

Out of this work came the concept of a home video game console.

He would go on to create the first commercial video game consoles, among several other patented advances in video games and electronic toys.

1966

Through several jobs in the electronics industry, he was working as an engineer at Sanders Associates (now BAE Systems) in Nashua, New Hampshire, when he conceived the idea of playing games on a television screen around 1966.

With support of his employers, he worked through several prototypes until he arrived at a "Brown Box" that would later become the blueprint for the first home video game console, licensed by Magnavox as the Magnavox Odyssey.

Baer continued to design several other consoles and computer game units, including contributing to design of the Simon electronic game.

In 1966, while an employee at Sanders Associates, Baer started to explore the possibility of playing games on television screens.

1973

The Brown Box was ultimately patented on April 17, 1973, given U.S. Patent No. 3728480, and became jointly owned by Ralph Baer and BAE Systems.

1983

As he approached retirement, Baer partnered with Bob Pelovitz of Acsiom, LLC, and they invented and marketed toy and game ideas from 1983 until Baer's death.

Baer was a Life Senior Member of Institute of Electrical and Electronics Engineers.

His son, Mark, helped lead the nomination process to elevate him to become an IEEE Life Fellow, the highest level of membership within the organization.

2006

In February 2006, he was awarded the National Medal of Technology for "his groundbreaking and pioneering creation, development and commercialization of interactive video games, which spawned related uses, applications, and mega-industries in both the entertainment and education realms".

2007

In a 2007 interview, Baer said that he recognized that the price reduction of owning a television set at the time had opened a large potential market for other applications, considering that various military groups had identified ways of using television for their purposes.

Upon coming up with the idea of creating a game using the television screen, he wrote a four-page proposal with which he was able to convince one of his supervisors to allow him to proceed.

He was given US$2,500 and the time of two other engineers, Bill Harrison and Bill Rusch.

They developed the "Brown Box" console video game system, so named because of the brown tape in which they wrapped the units to simulate wood veneer.

Baer recounted that in an early meeting with a patent examiner and his attorney to patent one of the prototypes, he had set up the prototype on a television in the examiner's office and "within 15 minutes, every examiner on the floor of that building was in that office wanting to play the game".

2014

Baer continued to work in electronics until his death in 2014, with over 150 patents to his name.

Baer is considered "the Father of Video Games" due to his many contributions to games and helping to spark the video game industry in the latter half of the 20th century.

Baer died at his home in Manchester, New Hampshire on December 6, 2014, according to family and friends close to him.