Marc Laidlaw

Writer

Birthday August 3, 1960

Birth Sign Leo

Birthplace Laguna Beach, California, United States

Age 63 years old

Nationality United States

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Marc Laidlaw is an American writer.

1985

He wrote short stories and his first novel, Dad's Nuke, was published in 1985.

This was followed by several more novels over the next decade, while working as a legal secretary in San Francisco.

1993

Laidlaw had played computer and arcade games, but was not intrigued until he played Myst (1993).

He obsessed over Myst and bought a new computer so that he could play it.

1996

Before joining Valve, Laidlaw was a novelist working in the fantasy and horror genres, and in 1996 won the International Horror Guild Award for his novel The 37th Mandala.

Laidlaw attended the University of Oregon, where he tried, and was discouraged by, punched card computer programming.

He wrote The Third Force (1996), a tie-in novel based on the world of the Gadget computer game.

1998

Laidlaw joined the video game company Valve while they were developing their first game, the first-person shooter (FPS) Half-Life (1998).

He was originally hired to work on another game, Prospero, but switched when Prospero was canceled and the Half-Life project expanded.

Laidlaw said his contribution was to add "old storytelling tricks" to Valve's ambitious designs.

Rather than dictate narrative elements, he worked with the team to improvise ideas, and was inspired by their experiments.

He contributed to the "visual grammar" of the level design, and focused on "doing storytelling with the architecture ... The narrative had to be baked into the corridors."

2003

In 2003, Laidlaw said his favorite games included The Legend of Zelda, Animal Crossing, Castlevania: Symphony of the Night, Ico, Fatal Frame and Thief: The Dark Project.

After leaving Valve, Laidlaw moved to Kauai, Hawaii.

He has an amateur radio license and his call sign is WH6FXC.

2004

For Half-Life 2 (2004), the team developed the characterization.

Laidlaw created family relationships between the characters, saying it was a "basic dramatic unit everyone understands" that was rarely used in games.

2006

Laidlaw also worked on Half-Life 2: Episode One (2006) and Half-Life 2: Episode Two (2007), plus several canceled Half-Life projects, including Half-Life 2: Episode Three and a virtual reality game set on a time-travelling ship.

Laidlaw said he had intended Episode Three to end the Half-Life 2 story arc, at which point he would "step away from it and leave it to the next generation".

2016

He is a former lead writer for the video game company Valve, where he worked on the Half-Life series before his departure in 2016.

Laidlaw announced his departure from Valve in January 2016.

He said the primary reason for his departure was his age, and that he planned to return to writing stories.

Laidlaw later said he had tired of the FPS genre and of solving the problems of storytelling in a Half-Life-style narrative.

He said he had "always hoped that we'd stumble into a more expansive vocabulary or grammar for storytelling within the FPS medium, one that would let you do more than shoot or push buttons, or push crates".

2017

On August 25, 2017, Laidlaw published a short story titled "Epistle 3", describing it as "a snapshot of a dream I had many years ago".

Journalists interpreted it as a summary of what could have been the plot for Half-Life 2: Episode Three, though Laidlaw later denied this.

In 2023, Laidlaw said he regretted publishing the story.

He said he had been "deranged" and "completely out of touch" at the time, and that the story had created problems for his former colleagues at Valve.

2018

In 2018, Laidlaw completed a new novel, Underneath the Oversea, but could not find a publisher and self-published it on Kindle.

He said the publishing world had "forgotten who he was" and that his age prevented publishers from building a new audience.

2020

Valve released a new game, Half-Life: Alyx, in 2020.

As of 2023, Laidlaw had not played it and said: "I don't ever need to see another Combine soldier again, not even in VR."